Searched refs:isProcessed (Results 1 – 10 of 10) sorted by relevance
71 private boolean isProcessed; field in PlayerMessage294 isProcessed = true; in markAsProcessed()315 while (!isProcessed) { in blockUntilDelivered()345 while (!isProcessed && remainingMs > 0) { in blockUntilDelivered()350 if (!isProcessed) { in blockUntilDelivered()
71 private boolean isProcessed; field in PlayerMessage296 isProcessed = true; in markAsProcessed()317 while (!isProcessed) { in blockUntilDelivered()347 while (!isProcessed && remainingMs > 0) { in blockUntilDelivered()352 if (!isProcessed) { in blockUntilDelivered()
32 private boolean isProcessed = false; field in RemovedGroup63 isProcessed = true; in processed()71 final boolean isProcessed() { in isProcessed() method in RemovedGroup72 return isProcessed; in isProcessed()
416 if (!removedGroup.isProcessed() in cleanTheLineOfLeftOverSpace()
235 BitSet isProcessed = new BitSet(all.length); in getTimeZoneRules() local242 isProcessed.set(0); in getTimeZoneRules()249 isProcessed.set(i); in getTimeZoneRules()272 if (isProcessed.get(ruleIdx)) { in getTimeZoneRules()353 isProcessed.set(ruleIdx); in getTimeZoneRules()
246 BitSet isProcessed = new BitSet(all.length); in getTimeZoneRules() local253 isProcessed.set(0); in getTimeZoneRules()260 isProcessed.set(i); in getTimeZoneRules()283 if (isProcessed.get(ruleIdx)) { in getTimeZoneRules()364 isProcessed.set(ruleIdx); in getTimeZoneRules()
68 void CFolderInStream::AddFileInfo(bool isProcessed) in AddFileInfo() argument70 Processed.Add(isProcessed); in AddFileInfo()
35 void AddFileInfo(bool isProcessed);
365 bool isProcessed() { return Processed; } in isProcessed() function in __anon584f59f20311::EarlyCSE::StackNode821 if (!NodeToProcess->isProcessed()) { in run()
625 bool isProcessed() { return Processed; } in isProcessed() function in __anon860192d40311::EarlyCSE::StackNode1331 if (!NodeToProcess->isProcessed()) { in run()