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Searched refs:isRenderPassStartedAndUsesBufferForWrite (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.h626 bool isRenderPassStartedAndUsesBufferForWrite(const vk::BufferHelper &buffer) const in isRenderPassStartedAndUsesBufferForWrite() function
DContextVk.cpp8116 ASSERT(!isRenderPassStartedAndUsesBufferForWrite(*bufferAccess.buffer)); in onResourceAccess()
8182 if (isRenderPassStartedAndUsesBufferForWrite(*bufferAccess.buffer)) in flushCommandBuffersIfNecessary()
Dvk_helpers.cpp1720 ASSERT(!contextVk->isRenderPassStartedAndUsesBufferForWrite(*buffer)); in setBufferReadQueueSerial()