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Searched refs:isSampleMaskEnabled (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.cpp206 if (glState.isSampleMaskEnabled()) in GetBlendSampleMask()
/external/angle/src/libANGLE/
DState.h377 bool isSampleMaskEnabled() const { return mSampleMask; } in isSampleMaskEnabled() function
1290 bool isSampleMaskEnabled() const { return mPrivateState.isSampleMaskEnabled(); } in isSampleMaskEnabled() function
DState.cpp1495 return isSampleMaskEnabled(); in getEnableFeature()
/external/angle/src/libANGLE/capture/
Dserialize.cpp558 json->addScalar("SampleMaskEnabled", state.isSampleMaskEnabled()); in SerializeContextState()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp2327 setSampleMaskEnabled(state.isSampleMaskEnabled()); in syncState()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp4770 if (mState.isSampleMaskEnabled()) in updateSampleMaskWithRasterizationSamples()