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Searched refs:isTexturable (Results 1 – 25 of 34) sorted by relevance

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/external/skia/src/gpu/graphite/vk/
DVulkanCaps.cpp139 !formatInfo.isTexturable(VK_IMAGE_TILING_OPTIMAL) || in getDefaultSampledTextureInfo()
236 if (info.isTexturable(VK_IMAGE_TILING_OPTIMAL)) { in initFormatTable()
265 if (info.isTexturable(VK_IMAGE_TILING_OPTIMAL)) { in initFormatTable()
304 if (info.isTexturable(VK_IMAGE_TILING_OPTIMAL)) { in initFormatTable()
323 if (info.isTexturable(VK_IMAGE_TILING_OPTIMAL)) { in initFormatTable()
342 if (info.isTexturable(VK_IMAGE_TILING_OPTIMAL)) { in initFormatTable()
361 if (info.isTexturable(VK_IMAGE_TILING_OPTIMAL)) { in initFormatTable()
382 if (info.isTexturable(VK_IMAGE_TILING_OPTIMAL)) { in initFormatTable()
402 if (info.isTexturable(VK_IMAGE_TILING_OPTIMAL)) { in initFormatTable()
421 if (info.isTexturable(VK_IMAGE_TILING_OPTIMAL)) { in initFormatTable()
[all …]
DVulkanCaps.h144 bool isTexturable(VkImageTiling) const;
157 bool isTexturable(VkFormatFeatureFlags) const;
/external/angle/src/tests/gl_tests/
DVulkanFormatTablesTest.cpp88 bool isTexturable = in TEST_P() local
93 EXPECT_EQ(isTexturable, textureCaps.texturable) << actualImageVkFormat; in TEST_P()
DVulkanFramebufferTest.cpp98 bool isTexturable = renderer->hasImageFormatFeatureBits( in TEST_P() local
101 ANGLE_SKIP_TEST_IF(!isTexturable); in TEST_P()
/external/skia/tests/
DGrSurfaceTest.cpp197 bool isTexturable = caps->isFormatTexturable(combo.fFormat, GrTextureType::k2D); in DEF_GANESH_TEST_FOR_ALL_CONTEXTS() local
201 REPORTER_ASSERT(reporter, SkToBool(tex) == isTexturable, in DEF_GANESH_TEST_FOR_ALL_CONTEXTS()
204 SkToBool(tex), isTexturable); in DEF_GANESH_TEST_FOR_ALL_CONTEXTS()
208 bool expectedMipMapability = isTexturable && caps->mipmapSupport() && !isCompressed; in DEF_GANESH_TEST_FOR_ALL_CONTEXTS()
/external/angle/src/libANGLE/renderer/gl/egl/
DDmaBufImageSiblingEGL.h29 bool isTexturable(const gl::Context *context) const override;
DDmaBufImageSiblingEGL.cpp53 bool DmaBufImageSiblingEGL::isTexturable(const gl::Context *context) const in isTexturable() function in rx::DmaBufImageSiblingEGL
/external/angle/src/libANGLE/renderer/gl/egl/android/
DNativeBufferImageSiblingAndroid.h29 bool isTexturable(const gl::Context *context) const override;
DNativeBufferImageSiblingAndroid.cpp51 bool NativeBufferImageSiblingAndroid::isTexturable(const gl::Context *context) const in isTexturable() function in rx::NativeBufferImageSiblingAndroid
/external/angle/src/libANGLE/renderer/vulkan/
DVkImageImageSiblingVk.h30 bool isTexturable(const gl::Context *context) const override;
DVkImageImageSiblingVk.cpp96 bool VkImageImageSiblingVk::isTexturable(const gl::Context *context) const in isTexturable() function in rx::VkImageImageSiblingVk
/external/angle/src/libANGLE/renderer/vulkan/android/
DHardwareBufferImageSiblingVkAndroid.h34 bool isTexturable(const gl::Context *context) const override;
/external/angle/src/libANGLE/renderer/
DImageImpl.h41 virtual bool isTexturable(const gl::Context *context) const = 0;
/external/angle/src/libANGLE/renderer/vulkan/linux/
DDmaBufImageSiblingVkLinux.h42 bool isTexturable(const gl::Context *context) const override;
/external/skia/src/gpu/graphite/
DCaps.cpp45 bool Caps::isTexturable(const TextureInfo& info) const { in isTexturable() function in skgpu::graphite::Caps
DCaps.h79 bool isTexturable(const TextureInfo&) const;
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DExternalImageSiblingImpl11.h31 bool isTexturable(const gl::Context *context) const override;
DExternalImageSiblingImpl11.cpp93 bool ExternalImageSiblingImpl11::isTexturable(const gl::Context *context) const in isTexturable() function in rx::ExternalImageSiblingImpl11
/external/angle/src/libANGLE/renderer/metal/
DImageMtl.h35 bool isTexturable(const gl::Context *context) const override;
/external/skia/src/gpu/graphite/dawn/
DDawnCaps.h67 bool isTexturable(wgpu::TextureFormat format) const;
DDawnTexture.cpp67 if (dawnSpec.fUsage & wgpu::TextureUsage::TextureBinding && !caps->isTexturable(info)) { in MakeDawnTexture()
DDawnCaps.cpp57 return this->isTexturable(info.dawnTextureSpec().fFormat); in onIsTexturable()
60 bool DawnCaps::isTexturable(wgpu::TextureFormat format) const { in isTexturable() function in skgpu::graphite::DawnCaps
/external/skia/src/gpu/graphite/mtl/
DMtlCaps.h79 bool isTexturable(MTLPixelFormat) const;
DMtlTexture.mm32 if (mtlSpec.fUsage & MTLTextureUsageShaderRead && !caps->isTexturable(info)) {
/external/angle/src/libANGLE/
DImage.cpp222 return mImplementation->isTexturable(context); in isTextureable()
426 bool Image::isTexturable(const gl::Context *context) const in isTexturable() function in egl::Image

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