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Searched refs:is_storage_buffer (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp846 …itableDescriptorType(SHADER_MODULE_STATE const *module, uint32_t type_id, bool is_storage_buffer) { in IsWritableDescriptorType() argument
867 …->get_decorations(type.word(1)).flags & decoration_set::buffer_block_bit) is_storage_buffer = true; in IsWritableDescriptorType()
877 return is_storage_buffer && nonwritable_members.size() != type.len() - 2; in IsWritableDescriptorType()
1367 bool is_storage_buffer = false; in TypeToDescriptorTypeSet() local
1381 is_storage_buffer = true; in TypeToDescriptorTypeSet()
1392 if (is_storage_buffer) { in TypeToDescriptorTypeSet()