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/external/vulkan-validation-layers/layers/
Dshader_validation.cpp2934 auto it_producer = builtins_producer.begin(); in ValidateInterfaceBetweenStages() local
2936 … while (it_producer != builtins_producer.end() && it_consumer != builtins_consumer.end()) { in ValidateInterfaceBetweenStages()
2937 if (*it_producer != *it_consumer) { in ValidateInterfaceBetweenStages()
2944 it_producer++; in ValidateInterfaceBetweenStages()