Searched refs:kConfigured (Results 1 – 2 of 2) sorted by relevance
130 SkDEBUGCODE(fScissorStatus = DynamicStateStatus::kConfigured); in setScissorRect()169 SkDEBUGCODE(fTextureBindingStatus = DynamicStateStatus::kConfigured); in bindTextures()188 fInstanceBufferStatus = DynamicStateStatus::kConfigured; in bindBuffers()193 fVertexBufferStatus = DynamicStateStatus::kConfigured; in bindBuffers()225 SkASSERT(DynamicStateStatus::kConfigured != fInstanceBufferStatus); in draw()236 SkASSERT(DynamicStateStatus::kConfigured != fInstanceBufferStatus); in drawIndexed()
217 kConfigured enumerator