Searched refs:kHalf3x3 (Results 1 – 15 of 15) sorted by relevance
/external/skia/tests/graphite/ |
D | UniformOffsetCalculatorTest.cpp | 107 EXPECT(SkSLType::kHalf3x3, /*alignment=*/8, /*size=*/24); in DEF_TEST() 148 EXPECT_ARRAY(SkSLType::kHalf3x3, /*alignment=*/8, /*stride=*/24, /*size=*/72); in DEF_TEST() 188 EXPECT(SkSLType::kHalf3x3, /*alignment=*/16, /*size=*/48); in DEF_TEST() 229 EXPECT_ARRAY(SkSLType::kHalf3x3, /*alignment=*/16, /*stride=*/48, /*size=*/144); in DEF_TEST() 269 EXPECT(SkSLType::kHalf3x3, /*alignment=*/16, /*size=*/48); in DEF_TEST() 310 EXPECT_ARRAY(SkSLType::kHalf3x3, /*alignment=*/16, /*stride=*/48, /*size=*/144); in DEF_TEST()
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D | UniformManagerTest.cpp | 30 SkSLType::kHalf2x2, SkSLType::kHalf3x3, SkSLType::kHalf4x4,
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/external/skia/src/core/ |
D | SkSLTypeShared.h | 42 kHalf3x3, enumerator 81 case SkSLType::kHalf3x3: in SkSLTypeIsFloatType() 150 case SkSLType::kHalf3x3: in SkSLTypeIsIntegralType() 211 case SkSLType::kHalf3x3: in SkSLTypeVecLength()
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D | SkSLTypeShared.cpp | 37 case SkSLType::kHalf3x3: return "half3x3"; in SkSLTypeString() 74 case SkSLType::kHalf3x3: in SkSLTypeIsFullPrecisionNumericType() 118 case SkSLType::kHalf3x3: in SkSLTypeMatrixSize() 185 case SkSLType::kHalf3x3: in SkSLTypeIsCombinedSamplerType()
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/external/skia/src/gpu/ganesh/ |
D | GrUniformDataManager.cpp | 43 case SkSLType::kHalf3x3: in copyUniforms() 214 this->setMatrices<3, SkSLType::kFloat3x3, SkSLType::kHalf3x3>(u, 1, matrix); in setMatrix3f() 218 this->setMatrices<3, SkSLType::kFloat3x3, SkSLType::kHalf3x3>(u, arrayCount, m); in setMatrix3fv()
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D | GrSPIRVVaryingHandler.cpp | 50 case SkSLType::kHalf3x3: in sksltype_to_location_size()
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D | GrSPIRVUniformHandler.cpp | 70 case SkSLType::kHalf3x3: // fall through in sksltype_to_alignment_mask() 140 case SkSLType::kHalf3x3: // fall through in sksltype_to_size()
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/external/skia/src/gpu/graphite/ |
D | UniformManager.cpp | 310 case SkSLType::kHalf3x3: in WriteUniform() 386 case SkSLType::kHalf3x3: in sksltype_to_alignment_mask() 446 case SkSLType::kHalf3x3: return SkSLType::kFloat3x3; in getUniformTypeForLayout() 637 static constexpr SkSLType kType = SkSLType::kHalf3x3; in writeHalf()
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D | ShaderCodeDictionary.cpp | 600 { "csXformGamutTransform", SkSLType::kHalf3x3 }, 860 { "gamutTransform", SkSLType::kHalf3x3 }, 1019 case Type::kFloat3x3: return SkSLType::kHalf3x3; in uniform_type_to_sksl_type()
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/external/skia/src/gpu/ganesh/vk/ |
D | GrVkVaryingHandler.cpp | 47 case SkSLType::kHalf3x3: in sksltype_to_location_size()
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D | GrVkUniformHandler.cpp | 64 case SkSLType::kHalf3x3: // fall through in sksltype_to_alignment_mask() 138 case SkSLType::kHalf3x3: // fall through in sksltype_to_vk_size()
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/external/skia/src/gpu/ganesh/glsl/ |
D | GrGLSLVarying.h | 26 case SkSLType::kHalf3x3: in is_matrix()
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/external/skia/src/sksl/ |
D | SkSLUtil.cpp | 75 if (type.matches(*context.fTypes.fHalf3x3 )) { *outType = SkSLType::kHalf3x3; return true; } in type_to_sksltype()
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/external/skia/src/gpu/ganesh/mtl/ |
D | GrMtlUniformHandler.mm | 67 case SkSLType::kHalf3x3: 133 case SkSLType::kHalf3x3:
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/external/skia/src/gpu/ganesh/effects/ |
D | GrYUVtoRGBEffect.cpp | 295 kFragment_GrShaderFlag, SkSLType::kHalf3x3, "colorSpaceMatrix"); in onMakeProgramImpl()
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