Searched refs:kNoWork (Results 1 – 5 of 5) sorted by relevance
131 kNoWork // No static buffers required, no GPU tasks add to the queue enumerator
434 return FinishResult::kNoWork; in finalize()
39 kNoWork, enumerator
40 return SubmitResult::kNoWork; in submit()
164 } else if (result == GrD3DDirectCommandList::SubmitResult::kNoWork) { in submitDirectCommandList()