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Searched refs:kOpaqueAlpha_Flag (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/shaders/
DSkBitmapProcShader.cpp24 fFlags |= SkShaderBase::kOpaqueAlpha_Flag; in BitmapProcShaderContext()
DSkShaderBase.h114 kOpaqueAlpha_Flag = 1 << 0, enumerator
/external/skia/src/core/
DSkBlitter_ARGB32.cpp973 if (!(shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag)) { in SkARGB32_Shader_Blitter()
983 if (shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag) { in SkARGB32_Shader_Blitter()
1115 (shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag)) { in blitAntiH()
1294 bool opaque = (fShaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag); in blitMask()