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Searched refs:kRenderTarget_GrGLBackendState (Results 1 – 3 of 3) sorted by relevance

/external/skia/include/gpu/
DGrTypes.h163 kRenderTarget_GrGLBackendState = 1 << 0, enumerator
/external/skia/modules/canvaskit/
Dcanvaskit_bindings.cpp197 dContext->resetContext(kRenderTarget_GrGLBackendState | kMisc_GrGLBackendState); in MakeOnScreenGLSurface()
/external/skia/src/gpu/ganesh/gl/
DGrGLGpu.cpp651 if (resetBits & kRenderTarget_GrGLBackendState) { in onResetContext()