Searched refs:kSigma (Results 1 – 8 of 8) sorted by relevance
46 const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(4)); in onDraw() local58 const SkScalar kLeftTopPad = 3*kSigma; // use on left & up of big rect in onDraw()59 const SkScalar kRightBotPad = kCloseUpSize-3*kSigma; // use on right and bot sides in onDraw()82 blurPaint.setMaskFilter(SkMaskFilter::MakeBlur((SkBlurStyle)j, kSigma)); in onDraw()
32 const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(40)); variable35 blurPaint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, kSigma));
60 const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(50)); in onDraw() local63 blurPaint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, kSigma)); in onDraw()
141 const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(8)); in onDraw() local146 blurPaint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, kSigma)); in onDraw()
33 const double kSigma = 1.0; in TruncatedNormal() local35 uniform, xla::ScalarLike(uniform, kMu), xla::ScalarLike(uniform, kSigma), in TruncatedNormal()
30 static const uint8_t kSigma[10 * 16] = { variable80 const uint8_t *const s = &kSigma[16 * (round % 10)]; in blake2b_transform()
30 static const uint8_t kSigma[10 * 16] = { variable82 const uint8_t *const s = &kSigma[16 * (round % 10)]; in blake2b_transform()