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Searched refs:last_elem (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/util/
Dsparse_array.c241 void *last_elem = util_sparse_array_get(fl->arr, items[0]); in util_sparse_array_free_list_push() local
242 uint32_t *last_next = (uint32_t *)((char *)last_elem + fl->next_offset); in util_sparse_array_free_list_push()
246 last_elem = util_sparse_array_get(fl->arr, items[i]); in util_sparse_array_free_list_push()
247 last_next = (uint32_t *)((char *)last_elem + fl->next_offset); in util_sparse_array_free_list_push()
Dsimple_list.h140 #define last_elem(list) ((list)->prev) macro
/external/rust/crates/der/src/asn1/
Dset_of.rs53 if let Some(last_elem) = self.inner.last() { in add()
54 if new_elem.der_cmp(last_elem)? != Ordering::Greater { in add()
226 if let Some(last_elem) = self.inner.last() { in add()
227 if new_elem.der_cmp(last_elem)? != Ordering::Greater { in add()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pt_fetch_shade_pipeline_llvm.c121 item = last_elem(&llvm->gs_variants_list); in llvm_middle_end_prepare_gs()
191 item = last_elem(&llvm->tcs_variants_list); in llvm_middle_end_prepare_tcs()
261 item = last_elem(&llvm->tes_variants_list); in llvm_middle_end_prepare_tes()
392 item = last_elem(&llvm->vs_variants_list); in llvm_middle_end_prepare()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_dma.c225 || last_elem(&rmesa->dma.free)->bo->size < size) { in radeonRefillCurrentDmaRegion()
243 dma_bo = last_elem(&rmesa->dma.free); in radeonRefillCurrentDmaRegion()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_dma.c225 || last_elem(&rmesa->dma.free)->bo->size < size) { in radeonRefillCurrentDmaRegion()
243 dma_bo = last_elem(&rmesa->dma.free); in radeonRefillCurrentDmaRegion()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_setup.c927 item = last_elem(&lp->setup_variants_list); in cull_setup_variants()
Dlp_state_cs.c841 item = last_elem(&lp->cs_variants_list); in llvmpipe_update_cs()
Dlp_state_fs.c4224 item = last_elem(&lp->fs_variants_list); in llvmpipe_update_fs()
/external/mesa3d/src/mesa/main/
Dshaderapi.c3318 struct sh_incl_path_entry *last = last_elem(*path_list); in validate_and_tokenise_sh_incl()
3519 if (last_elem(path_list) == entry) { in _mesa_NamedStringARB()