Searched refs:ld12 (Results 1 – 10 of 10) sorted by relevance
/external/llvm/test/CodeGen/ARM/ |
D | spill-q.ll | 44 %ld12 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind 79 %21 = fadd <4 x float> %tmp9, %ld12
|
/external/llvm/test/CodeGen/Thumb2/ |
D | thumb2-spill-q.ll | 44 %ld12 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind 79 %21 = fadd <4 x float> %tmp9, %ld12
|
/external/cronet/buildtools/third_party/libc++/trunk/test/std/numerics/numbers/ |
D | specialize.pass.cpp | 69 [[maybe_unused]] long double ld12{std::numbers::phi_v<long double>}; in tests() local
|
D | defined.pass.cpp | 68 [[maybe_unused]] const long double* ld12{&std::numbers::phi_v<long double>}; in tests() local
|
/external/llvm/test/Transforms/SLPVectorizer/X86/ |
D | ctpop.ll | 196 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali… 212 %ctpop12 = call i16 @llvm.ctpop.i16(i16 %ld12) 254 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 270 %ctpop12 = call i8 @llvm.ctpop.i8(i8 %ld12) 315 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 347 %ctpop12 = call i8 @llvm.ctpop.i8(i8 %ld12)
|
D | ctlz.ll | 281 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali… 297 %ctlz12 = call i16 @llvm.ctlz.i16(i16 %ld12, i1 0) 384 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 400 %ctlz12 = call i8 @llvm.ctlz.i8(i8 %ld12, i1 0) 535 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 567 %ctlz12 = call i8 @llvm.ctlz.i8(i8 %ld12, i1 0) 881 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali… 897 %ctlz12 = call i16 @llvm.ctlz.i16(i16 %ld12, i1 -1) 984 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 1000 %ctlz12 = call i8 @llvm.ctlz.i8(i8 %ld12, i1 -1) [all …]
|
D | cttz.ll | 281 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali… 297 %cttz12 = call i16 @llvm.cttz.i16(i16 %ld12, i1 0) 384 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 400 %cttz12 = call i8 @llvm.cttz.i8(i8 %ld12, i1 0) 535 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 567 %cttz12 = call i8 @llvm.cttz.i8(i8 %ld12, i1 0) 881 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali… 897 %cttz12 = call i16 @llvm.cttz.i16(i16 %ld12, i1 -1) 984 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 1000 %cttz12 = call i8 @llvm.cttz.i8(i8 %ld12, i1 -1) [all …]
|
D | bswap.ll | 208 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali… 224 %bswap12 = call i16 @llvm.bswap.i16(i16 %ld12)
|
D | bitreverse.ll | 369 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali… 385 %bitreverse12 = call i16 @llvm.bitreverse.i16(i16 %ld12) 484 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 500 %bitreverse12 = call i8 @llvm.bitreverse.i8(i8 %ld12) 653 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 685 %bitreverse12 = call i8 @llvm.bitreverse.i8(i8 %ld12)
|
D | fround.ll | 1098 …%ld12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1114 %ceil12 = call float @llvm.ceil.f32(float %ld12) 1353 …%ld12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1369 %floor12 = call float @llvm.floor.f32(float %ld12) 1608 …%ld12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1624 %nearbyint12 = call float @llvm.nearbyint.f32(float %ld12) 1863 …%ld12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 1879 %rint12 = call float @llvm.rint.f32(float %ld12) 2118 …%ld12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 … 2134 %trunc12 = call float @llvm.trunc.f32(float %ld12)
|