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Searched refs:ld12 (Results 1 – 10 of 10) sorted by relevance

/external/llvm/test/CodeGen/ARM/
Dspill-q.ll44 %ld12 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
79 %21 = fadd <4 x float> %tmp9, %ld12
/external/llvm/test/CodeGen/Thumb2/
Dthumb2-spill-q.ll44 %ld12 = call <4 x float> @llvm.arm.neon.vld1.v4f32.p0i8(i8* undef, i32 1) nounwind
79 %21 = fadd <4 x float> %tmp9, %ld12
/external/cronet/buildtools/third_party/libc++/trunk/test/std/numerics/numbers/
Dspecialize.pass.cpp69 [[maybe_unused]] long double ld12{std::numbers::phi_v<long double>}; in tests() local
Ddefined.pass.cpp68 [[maybe_unused]] const long double* ld12{&std::numbers::phi_v<long double>}; in tests() local
/external/llvm/test/Transforms/SLPVectorizer/X86/
Dctpop.ll196 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali…
212 %ctpop12 = call i16 @llvm.ctpop.i16(i16 %ld12)
254 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1
270 %ctpop12 = call i8 @llvm.ctpop.i8(i8 %ld12)
315 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1
347 %ctpop12 = call i8 @llvm.ctpop.i8(i8 %ld12)
Dctlz.ll281 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali…
297 %ctlz12 = call i16 @llvm.ctlz.i16(i16 %ld12, i1 0)
384 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1
400 %ctlz12 = call i8 @llvm.ctlz.i8(i8 %ld12, i1 0)
535 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1
567 %ctlz12 = call i8 @llvm.ctlz.i8(i8 %ld12, i1 0)
881 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali…
897 %ctlz12 = call i16 @llvm.ctlz.i16(i16 %ld12, i1 -1)
984 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1
1000 %ctlz12 = call i8 @llvm.ctlz.i8(i8 %ld12, i1 -1)
[all …]
Dcttz.ll281 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali…
297 %cttz12 = call i16 @llvm.cttz.i16(i16 %ld12, i1 0)
384 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1
400 %cttz12 = call i8 @llvm.cttz.i8(i8 %ld12, i1 0)
535 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1
567 %cttz12 = call i8 @llvm.cttz.i8(i8 %ld12, i1 0)
881 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali…
897 %cttz12 = call i16 @llvm.cttz.i16(i16 %ld12, i1 -1)
984 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1
1000 %cttz12 = call i8 @llvm.cttz.i8(i8 %ld12, i1 -1)
[all …]
Dbswap.ll208 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali…
224 %bswap12 = call i16 @llvm.bswap.i16(i16 %ld12)
Dbitreverse.ll369 …%ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), ali…
385 %bitreverse12 = call i16 @llvm.bitreverse.i16(i16 %ld12)
484 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1
500 %bitreverse12 = call i8 @llvm.bitreverse.i8(i8 %ld12)
653 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1
685 %bitreverse12 = call i8 @llvm.bitreverse.i8(i8 %ld12)
Dfround.ll1098 …%ld12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 …
1114 %ceil12 = call float @llvm.ceil.f32(float %ld12)
1353 …%ld12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 …
1369 %floor12 = call float @llvm.floor.f32(float %ld12)
1608 …%ld12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 …
1624 %nearbyint12 = call float @llvm.nearbyint.f32(float %ld12)
1863 …%ld12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 …
1879 %rint12 = call float @llvm.rint.f32(float %ld12)
2118 …%ld12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 …
2134 %trunc12 = call float @llvm.trunc.f32(float %ld12)