Home
last modified time | relevance | path

Searched refs:levelData (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureCompletenessTests.cpp278 tcu::TextureLevel levelData (fmt); in createTexture() local
296 levelData.setSize(m_size.x(), m_size.y()); in createTexture()
297 clear(levelData.getAccess(), tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f)); in createTexture()
299 …RE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getD… in createTexture()
346 tcu::TextureLevel levelData (fmt); in createTexture() local
363 levelData.setSize(m_size.x(), m_size.y()); in createTexture()
364 clear(levelData.getAccess(), tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f)); in createTexture()
368 …TURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelData.getAccess().getD… in createTexture()
397 tcu::TextureLevel levelData (fmt); in createTexture() local
411 levelData.setSize(m_size.x(), m_size.y()); in createTexture()
[all …]
Des2fTextureSpecificationTests.cpp633 tcu::TextureLevel levelData (fmt); in createTexture() local
650 levelData.setSize(levelW, levelH); in createTexture()
651 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
653 …glTexImage2D(GL_TEXTURE_2D, ndx, m_format, levelW, levelH, 0, m_format, m_dataType, levelData.getA… in createTexture()
678 tcu::TextureLevel levelData (fmt); in createTexture() local
695 levelData.setSize(levelW, levelH); in createTexture()
702 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
704 …MapFaces[face], ndx, m_format, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getD… in createTexture()
730 tcu::TextureLevel levelData (fmt); in createTexture() local
754 levelData.setSize(levelW, levelH); in createTexture()
[all …]
/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp335 tcu::TextureLevel levelData (glu::mapGLTransferFormat(transferFmt.format, transferFmt.dataType)); in createTexture() local
347 levelData.setSize(levelW, levelW, m_depth); in createTexture()
348 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
350 …, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getD… in createTexture()
373 tcu::TextureLevel levelData (glu::mapGLTransferFormat(transferFmt.format, transferFmt.dataType)); in createTexture() local
387 levelData.setSize(levelW, levelW, m_depth); in createTexture()
388 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
390 …, 0, levelW, levelW, m_depth, transferFmt.format, transferFmt.dataType, levelData.getAccess().getD… in createTexture()
612 tcu::TextureLevel levelData (glu::mapGLTransferFormat(fmt.format, fmt.dataType)); in createTexture() local
625 levelData.setSize(levelW, levelW, m_depth); in createTexture()
[all …]
Des31fShaderFramebufferFetchTests.cpp1204 …tcu::TextureLevel levelData (glu::mapGLTransferFormat(m_transferFmt.format, m_transferFmt.dataTyp… in create2DTextureArrayMipMaps() local
1217 levelData.setSize(levelW, levelH, 1); in create2DTextureArrayMipMaps()
1219 clear(levelData.getAccess(), colors[level]); in create2DTextureArrayMipMaps()
1220 …at, levelW, levelH, 1, 0, m_transferFmt.format, m_transferFmt.dataType, levelData.getAccess().getD… in create2DTextureArrayMipMaps()
Des31fCopyImageTests.cpp1262 ArrayBuffer<deUint8>& levelData, in decompressTextureLevel() argument
1269levelData.setStorage(levelPixelSize.x() * levelPixelSize.y() * levelPixelSize.z() * decompressedFo… in decompressTextureLevel()
1270 …ecompressedFormat, levelPixelSize.x(), levelPixelSize.y(), levelPixelSize.z(), levelData.getPtr()); in decompressTextureLevel()
1305 de::ArrayBuffer<deUint8>& levelData = levelDatas[level]; in decompressTexture() local
1308 …decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFor… in decompressTexture()
1508 ArrayBuffer<deUint8>& levelData = levelDatas[faceNdx][level]; in renderTextureCubemap() local
1510 …decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFor… in renderTextureCubemap()
/external/cldr/tools/cldr-code/src/main/java/org/unicode/cldr/tool/
DGenerateCoverageLevels.java337 LevelData levelData = mapLevelData.get(locale); in summarizeCoverage() local
338 getMainData(locale, levelData, cldrFactory.make(locale, true)); in summarizeCoverage()
349 LevelData levelData = mapLevelData.get(locale); in summarizeCoverage() local
354 Counter<Level> missing = levelData.missing; in summarizeCoverage()
355 Counter<Level> found = levelData.found; in summarizeCoverage()
356 Relation<Level, R2<String, String>> samples = levelData.samples; in summarizeCoverage()
548 private static void getMainData(String locale, LevelData levelData, CLDRFile cldrFile) { in getMainData() argument
567 levelData.found.add(level, 1); in getMainData()
569 levelData.missing.add(level, 1); in getMainData()
571 Set<R2<String, String>> samplesAlready = levelData.samples.getAll(level); in getMainData()
[all …]
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp661 tcu::TextureLevel levelData (glu::mapGLTransferFormat(m_format, m_dataType)); in createTexture() local
675 levelData.setSize(levelW, levelH); in createTexture()
676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
678 …URE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getD… in createTexture()
716 tcu::TextureLevel levelData (glu::mapGLTransferFormat(m_format, m_dataType)); in createTexture() local
727 levelData.setSize(levelSize, levelSize); in createTexture()
734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
736 …, ndx, m_internalFormat, levelSize, levelSize, 0, m_format, m_dataType, levelData.getAccess().getD… in createTexture()
762 tcu::TextureLevel levelData (glu::mapGLTransferFormat(transferFmt.format, transferFmt.dataType)); in createTexture() local
775 levelData.setSize(levelW, levelH, m_numLayers); in createTexture()
[all …]
/external/angle/src/tests/gl_tests/
DGetImageTest.cpp1070 std::vector<uint8_t> levelData; in TEST_P() local
1073 levelData.push_back(static_cast<uint8_t>(j % std::numeric_limits<uint8_t>::max())); in TEST_P()
1075 expectedData.push_back(levelData); in TEST_P()
1078 format.h * multiplier, 0, levelSize, levelData.data()); in TEST_P()