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Searched refs:linear_vgpr (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/amd/compiler/
Daco_spill.cpp1606 Temp linear_vgpr = ctx.program->allocateTmp(v1.as_linear()); in assign_spill_slots() local
1607 vgpr_spill_temps[spill_slot / ctx.wave_size] = linear_vgpr; in assign_spill_slots()
1609 create->definitions[0] = Definition(linear_vgpr); in assign_spill_slots()
1675 Temp linear_vgpr = ctx.program->allocateTmp(v1.as_linear()); in assign_spill_slots() local
1676 vgpr_spill_temps[spill_slot / ctx.wave_size] = linear_vgpr; in assign_spill_slots()
1678 create->definitions[0] = Definition(linear_vgpr); in assign_spill_slots()
Daco_register_allocation.cpp1345 bool linear_vgpr = false; in get_reg_create_vector() local
1346 for (unsigned j = reg_lo; j <= reg_hi && !linear_vgpr; j++) { in get_reg_create_vector()
1358 linear_vgpr = true; in get_reg_create_vector()
1363 if (linear_vgpr || (war_hint && !best_war_hint)) in get_reg_create_vector()
Daco_ir.h250 linear_vgpr, enumerator