Searched refs:lowHigh (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/src/Reactor/ |
D | Reactor.cpp | 1515 auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackHigh() local 1516 return As<Short4>(Swizzle(As<Int4>(lowHigh), 0x2323)); in UnpackHigh() 1683 auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackHigh() local 1684 return As<Short4>(Swizzle(As<Int4>(lowHigh), 0x2323)); in UnpackHigh() 1963 auto lowHigh = RValue<Short8>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackHigh() local 1964 return As<Int2>(Swizzle(As<Int4>(lowHigh), 0x2323)); in UnpackHigh() 3082 auto lowHigh = RValue<Int4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackHigh() local 3083 return As<Short4>(Swizzle(lowHigh, 0x2323)); in UnpackHigh()
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