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Searched refs:lowHigh (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Reactor/
DReactor.cpp1515 auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackHigh() local
1516 return As<Short4>(Swizzle(As<Int4>(lowHigh), 0x2323)); in UnpackHigh()
1683 auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackHigh() local
1684 return As<Short4>(Swizzle(As<Int4>(lowHigh), 0x2323)); in UnpackHigh()
1963 auto lowHigh = RValue<Short8>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackHigh() local
1964 return As<Int2>(Swizzle(As<Int4>(lowHigh), 0x2323)); in UnpackHigh()
3082 auto lowHigh = RValue<Int4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle)); in UnpackHigh() local
3083 return As<Short4>(Swizzle(lowHigh, 0x2323)); in UnpackHigh()