Searched refs:lp_fragment_shader (Results 1 – 5 of 5) sorted by relevance
42 struct lp_fragment_shader;149 struct lp_fragment_shader *shader;160 struct lp_fragment_shader struct187 struct lp_fragment_shader *shader); argument191 struct lp_fragment_shader **ptr, in lp_fs_reference()192 struct lp_fragment_shader *shader) in lp_fs_reference()194 struct lp_fragment_shader *old_ptr = *ptr; in lp_fs_reference()
51 struct lp_fragment_shader;67 struct lp_fragment_shader *fs;
557 struct lp_fragment_shader *shader, in generate_fs_loop()2920 struct lp_fragment_shader *shader, in generate_fragment()3476 struct lp_fragment_shader *shader, in generate_variant()3594 struct lp_fragment_shader *shader; in llvmpipe_create_fs_state()3600 shader = CALLOC_STRUCT(lp_fragment_shader); in llvmpipe_create_fs_state()3697 struct lp_fragment_shader *lp_fs = (struct lp_fragment_shader *)fs; in llvmpipe_bind_fs_state()3753 struct lp_fragment_shader *shader) in llvmpipe_destroy_fs()3769 struct lp_fragment_shader *shader = fs; in llvmpipe_delete_fs_state()3935 struct lp_fragment_shader *shader, in make_variant_key()4161 struct lp_fragment_shader *shader = lp->fs; in llvmpipe_update_fs()
214 const struct lp_fragment_shader *shader = setup->fs.current.variant->shader; in setup_point_coefficients()
838 struct lp_fragment_shader *fs = lp->fs; in lp_make_setup_variant_key()