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Searched refs:lp_fragment_shader (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.h42 struct lp_fragment_shader;
149 struct lp_fragment_shader *shader;
160 struct lp_fragment_shader struct
187 struct lp_fragment_shader *shader); argument
191 struct lp_fragment_shader **ptr, in lp_fs_reference()
192 struct lp_fragment_shader *shader) in lp_fs_reference()
194 struct lp_fragment_shader *old_ptr = *ptr; in lp_fs_reference()
Dlp_context.h51 struct lp_fragment_shader;
67 struct lp_fragment_shader *fs;
Dlp_state_fs.c557 struct lp_fragment_shader *shader, in generate_fs_loop()
2920 struct lp_fragment_shader *shader, in generate_fragment()
3476 struct lp_fragment_shader *shader, in generate_variant()
3594 struct lp_fragment_shader *shader; in llvmpipe_create_fs_state()
3600 shader = CALLOC_STRUCT(lp_fragment_shader); in llvmpipe_create_fs_state()
3697 struct lp_fragment_shader *lp_fs = (struct lp_fragment_shader *)fs; in llvmpipe_bind_fs_state()
3753 struct lp_fragment_shader *shader) in llvmpipe_destroy_fs()
3769 struct lp_fragment_shader *shader = fs; in llvmpipe_delete_fs_state()
3935 struct lp_fragment_shader *shader, in make_variant_key()
4161 struct lp_fragment_shader *shader = lp->fs; in llvmpipe_update_fs()
Dlp_setup_point.c214 const struct lp_fragment_shader *shader = setup->fs.current.variant->shader; in setup_point_coefficients()
Dlp_state_setup.c838 struct lp_fragment_shader *fs = lp->fs; in lp_make_setup_variant_key()