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Searched refs:lp_fragment_shader_variant (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.h125 struct lp_fragment_shader_variant *base;
130 struct lp_fragment_shader_variant struct
183 lp_debug_fs_variant(struct lp_fragment_shader_variant *variant);
203 struct lp_fragment_shader_variant *variant);
207 struct lp_fragment_shader_variant **ptr, in lp_fs_variant_reference()
208 struct lp_fragment_shader_variant *variant) in lp_fs_variant_reference()
210 struct lp_fragment_shader_variant *old_ptr = *ptr; in lp_fs_variant_reference()
Dlp_setup.h43 struct lp_fragment_shader_variant;
101 struct lp_fragment_shader_variant *variant );
Dlp_jit.h47 struct lp_fragment_shader_variant;
416 lp_jit_init_types(struct lp_fragment_shader_variant *lp);
Dlp_rast_debug.c65 static const struct lp_fragment_shader_variant *
93 const struct lp_fragment_shader_variant *variant = get_variant(state, block, k); in is_blend()
Dlp_rast.h91 struct lp_fragment_shader_variant *variant;
Dlp_jit.c183 lp_jit_create_types(struct lp_fragment_shader_variant *lp) in lp_jit_create_types()
331 lp_jit_init_types(struct lp_fragment_shader_variant *lp) in lp_jit_init_types()
Dlp_scene.c53 struct lp_fragment_shader_variant *variant[SHADER_REF_SZ];
469 struct lp_fragment_shader_variant *variant) in lp_scene_add_frag_shader_reference()
Dlp_scene.h218 struct lp_fragment_shader_variant *variant);
Dlp_rast_priv.h234 struct lp_fragment_shader_variant *variant = state->variant; in lp_rast_shade_quads_all()
Dlp_state_fs.c2233 struct lp_fragment_shader_variant *variant, in generate_unswizzled_blend()
2921 struct lp_fragment_shader_variant *variant, in generate_fragment()
3435 lp_debug_fs_variant(struct lp_fragment_shader_variant *variant) in lp_debug_fs_variant()
3449 lp_fs_get_ir_cache_key(struct lp_fragment_shader_variant *variant, in lp_fs_get_ir_cache_key()
3474 static struct lp_fragment_shader_variant *
3480 struct lp_fragment_shader_variant *variant; in generate_variant()
3719 struct lp_fragment_shader_variant *variant) in llvmpipe_remove_shader_variant()
3742 struct lp_fragment_shader_variant *variant) in llvmpipe_destroy_shader_variant()
3776 struct lp_fragment_shader_variant *variant; in llvmpipe_delete_fs_state()
4163 struct lp_fragment_shader_variant *variant = NULL; in llvmpipe_update_fs()
Dlp_rast.c312 struct lp_fragment_shader_variant *variant; in lp_rast_shade_tile()
426 struct lp_fragment_shader_variant *variant = state->variant; in lp_rast_shade_quads_mask_sample()
Dlp_setup.c624 struct lp_fragment_shader_variant *variant) in lp_setup_set_fs_variant()