Searched refs:mAnimationTime (Results 1 – 1 of 1) sorted by relevance
27 private float mAnimationTime; field in SpriteComponent65 mAnimationTime = 0.0f; in reset()75 mAnimationTime += timeDelta; in update()101 AnimationFrame currentFrame = currentAnimation.getFrame(mAnimationTime); in update()143 mAnimationTime = 0; in playAnimation()162 && mAnimationTime > mCurrentAnimation.getLength()) { in animationFinished()203 return mAnimationTime; in getCurrentAnimationTime()207 mAnimationTime = time; in setCurrentAnimationTime()