Searched refs:mBufferVariables (Results 1 – 2 of 2) sorted by relevance
865 return GetResourceIndexFromName(mBufferVariables, name); in getBufferVariableIndexFromName()1178 &mState.mExecutable->mShaderStorageBlocks, &mState.mBufferVariables, in linkImpl()1457 mState.mBufferVariables.clear(); in unlink()1990 ASSERT(index < mState.mBufferVariables.size()); in getBufferVariableResourceName()1991 getResourceName(mState.mBufferVariables[index].name, bufSize, length, name); in getBufferVariableResourceName()2143 return mLinked ? mState.mBufferVariables.size() : 0; in getActiveBufferVariableCount()2198 ASSERT(index < static_cast<size_t>(mState.mBufferVariables.size())); in getBufferVariableByIndex()2199 return mState.mBufferVariables[index]; in getBufferVariableByIndex()3693 ASSERT(mState.mBufferVariables.empty()); in deserialize()3698 mState.mBufferVariables.push_back(bufferVariable); in deserialize()
273 const std::vector<BufferVariable> &getBufferVariables() const { return mBufferVariables; } in getBufferVariables()385 std::vector<BufferVariable> mBufferVariables; variable