Searched refs:mCullEverything (Results 1 – 2 of 2) sorted by relevance
300 bool getCullEverything() const { return mCullEverything; } in getCullEverything()615 bool mCullEverything; variable
681 mCullEverything(false), in StateManager11()3976 mCullEverything = false; in syncPrimitiveTopology()3991 mCullEverything = true; in syncPrimitiveTopology()4018 mCullEverything = CullsEverything(glState); in syncPrimitiveTopology()4022 mCullEverything = CullsEverything(glState); in syncPrimitiveTopology()4027 mCullEverything = CullsEverything(glState); in syncPrimitiveTopology()