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Searched refs:mCurrentComputePipeline (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.h1095 mCurrentComputePipeline = nullptr; in invalidateCurrentComputePipeline()
1363 vk::PipelineHelper *mCurrentComputePipeline; variable
DContextVk.cpp854 mCurrentComputePipeline(nullptr),
2441 if (mCurrentComputePipeline == nullptr) in handleDirtyComputePipelineDesc()
2450 this, &pipelineCache, PipelineSource::Draw, glExecutable, &mCurrentComputePipeline)); in handleDirtyComputePipelineDesc()
2460 ASSERT(mCurrentComputePipeline); in handleDirtyComputePipelineBinding()
2463 mCurrentComputePipeline->getPipeline()); in handleDirtyComputePipelineBinding()
2464 mOutsideRenderPassCommands->retainResource(mCurrentComputePipeline); in handleDirtyComputePipelineBinding()