/external/OpenCL-CTS/test_conformance/events/ |
D | action_classes.cpp | 352 if ((error = IGetPreferredImageSize3D(device, mWidth, mHeight, mDepth))) in Setup() 357 mHeight, mDepth, 0, 0, NULL, &error); in Setup() 360 mOutput = malloc(mWidth * mHeight * mDepth * 4); in Setup() 373 size_t origin[3] = { 0, 0, 0 }, region[3] = { mWidth, mHeight, mDepth }; in Execute() 425 if ((error = IGetPreferredImageSize3D(device, mWidth, mHeight, mDepth))) in Setup() 430 mHeight, mDepth, 0, 0, NULL, &error); in Setup() 433 mOutput = malloc(mWidth * mHeight * mDepth * 4); in Setup() 446 size_t origin[3] = { 0, 0, 0 }, region[3] = { mWidth, mHeight, mDepth }; in Execute() 461 size_t origin[3] = { 0, 0, 0 }, region[3] = { mWidth, mHeight, mDepth }; in Execute() 491 mDepth = 1; in Setup() [all …]
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D | action_classes.h | 158 size_t mWidth, mHeight, mDepth; variable 189 size_t mWidth, mHeight, mDepth; variable 209 size_t mWidth, mHeight, mDepth; variable 281 size_t mWidth, mHeight, mDepth; variable 313 size_t mWidth, mHeight, mDepth; variable
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | RenderTarget9.cpp | 31 mDepth(depth), in TextureRenderTarget9() 39 ASSERT(mDepth == 1); in TextureRenderTarget9() 67 return mDepth; in getDepth() 108 : mSwapChain(swapChain), mDepth(depth) in SurfaceRenderTarget9() 130 return (mDepth ? mSwapChain->getDepthBufferInternalFormat() in getInternalFormat() 142 return (mDepth ? mSwapChain->getDepthStencil() : mSwapChain->getRenderTarget()); in getSurface() 147 return (mDepth ? nullptr : mSwapChain->getOffscreenTexture()); in getTexture()
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D | RenderTarget9.h | 63 GLsizei mDepth; variable 93 bool mDepth; variable
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D | Image9.cpp | 234 if (mWidth != size.width || mHeight != size.height || mDepth != size.depth || in redefine() 239 mDepth = size.depth; in redefine()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | RenderTarget11.cpp | 216 mDepth(depth), in TextureRenderTarget11() 245 mDepth(depth), in TextureRenderTarget11() 305 return mDepth; in getDepth() 328 mDepth(depth) in SurfaceRenderTarget11() 352 return GetSurfaceRTFormat(mDepth, mSwapChain); in getInternalFormat() 362 return (mDepth ? mSwapChain->getDepthStencilTexture() : mSwapChain->getOffscreenTexture()); in getTexture() 367 ASSERT(!mDepth); in getRenderTargetView() 373 ASSERT(mDepth); in getDepthStencilView() 380 if (mDepth) in getShaderResourceView()
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D | Image11.cpp | 197 gl::Box region(0, 0, 0, mWidth, mHeight, mDepth); in recoverFromAssociatedStorage() 229 if (mWidth != size.width || mHeight != size.height || mDepth != size.depth || in redefine() 239 mDepth = size.depth; in redefine() 369 gl::Box sourceBox(0, 0, 0, mWidth, mHeight, mDepth); in copyFromTexStorage() 538 ASSERT(mWidth > 0 && mHeight > 0 && mDepth > 0); in createStagingTexture() 560 desc.Depth = mDepth; in createStagingTexture() 573 mDepth, lodOffset + 1, &initialData)); in createStagingTexture()
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D | RenderTarget11.h | 89 GLsizei mDepth; variable 128 bool mDepth; variable
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ImageD3D.h | 42 GLsizei getDepth() const { return mDepth; } in getDepth() 96 GLsizei mDepth; variable
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D | ImageD3D.cpp | 19 mDepth(0), in ImageD3D()
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/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/android/ |
D | XmlResourceParserImpl.java | 63 private int mDepth = 0; field in XmlResourceParserImpl 166 return mDepth; in getDepth() 367 mDepth--; in next() 372 mDepth++; in next()
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/external/robolectric/shadows/framework/src/main/java/org/robolectric/android/ |
D | XmlResourceParserImpl.java | 65 private int mDepth = 0; field in XmlResourceParserImpl 186 return mDepth; in getDepth() 387 mDepth--; in next() 392 mDepth++; in next()
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