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Searched refs:mDepth (Results 1 – 12 of 12) sorted by relevance

/external/OpenCL-CTS/test_conformance/events/
Daction_classes.cpp352 if ((error = IGetPreferredImageSize3D(device, mWidth, mHeight, mDepth))) in Setup()
357 mHeight, mDepth, 0, 0, NULL, &error); in Setup()
360 mOutput = malloc(mWidth * mHeight * mDepth * 4); in Setup()
373 size_t origin[3] = { 0, 0, 0 }, region[3] = { mWidth, mHeight, mDepth }; in Execute()
425 if ((error = IGetPreferredImageSize3D(device, mWidth, mHeight, mDepth))) in Setup()
430 mHeight, mDepth, 0, 0, NULL, &error); in Setup()
433 mOutput = malloc(mWidth * mHeight * mDepth * 4); in Setup()
446 size_t origin[3] = { 0, 0, 0 }, region[3] = { mWidth, mHeight, mDepth }; in Execute()
461 size_t origin[3] = { 0, 0, 0 }, region[3] = { mWidth, mHeight, mDepth }; in Execute()
491 mDepth = 1; in Setup()
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Daction_classes.h158 size_t mWidth, mHeight, mDepth; variable
189 size_t mWidth, mHeight, mDepth; variable
209 size_t mWidth, mHeight, mDepth; variable
281 size_t mWidth, mHeight, mDepth; variable
313 size_t mWidth, mHeight, mDepth; variable
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderTarget9.cpp31 mDepth(depth), in TextureRenderTarget9()
39 ASSERT(mDepth == 1); in TextureRenderTarget9()
67 return mDepth; in getDepth()
108 : mSwapChain(swapChain), mDepth(depth) in SurfaceRenderTarget9()
130 return (mDepth ? mSwapChain->getDepthBufferInternalFormat() in getInternalFormat()
142 return (mDepth ? mSwapChain->getDepthStencil() : mSwapChain->getRenderTarget()); in getSurface()
147 return (mDepth ? nullptr : mSwapChain->getOffscreenTexture()); in getTexture()
DRenderTarget9.h63 GLsizei mDepth; variable
93 bool mDepth; variable
DImage9.cpp234 if (mWidth != size.width || mHeight != size.height || mDepth != size.depth || in redefine()
239 mDepth = size.depth; in redefine()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderTarget11.cpp216 mDepth(depth), in TextureRenderTarget11()
245 mDepth(depth), in TextureRenderTarget11()
305 return mDepth; in getDepth()
328 mDepth(depth) in SurfaceRenderTarget11()
352 return GetSurfaceRTFormat(mDepth, mSwapChain); in getInternalFormat()
362 return (mDepth ? mSwapChain->getDepthStencilTexture() : mSwapChain->getOffscreenTexture()); in getTexture()
367 ASSERT(!mDepth); in getRenderTargetView()
373 ASSERT(mDepth); in getDepthStencilView()
380 if (mDepth) in getShaderResourceView()
DImage11.cpp197 gl::Box region(0, 0, 0, mWidth, mHeight, mDepth); in recoverFromAssociatedStorage()
229 if (mWidth != size.width || mHeight != size.height || mDepth != size.depth || in redefine()
239 mDepth = size.depth; in redefine()
369 gl::Box sourceBox(0, 0, 0, mWidth, mHeight, mDepth); in copyFromTexStorage()
538 ASSERT(mWidth > 0 && mHeight > 0 && mDepth > 0); in createStagingTexture()
560 desc.Depth = mDepth; in createStagingTexture()
573 mDepth, lodOffset + 1, &initialData)); in createStagingTexture()
DRenderTarget11.h89 GLsizei mDepth; variable
128 bool mDepth; variable
/external/angle/src/libANGLE/renderer/d3d/
DImageD3D.h42 GLsizei getDepth() const { return mDepth; } in getDepth()
96 GLsizei mDepth; variable
DImageD3D.cpp19 mDepth(0), in ImageD3D()
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/android/
DXmlResourceParserImpl.java63 private int mDepth = 0; field in XmlResourceParserImpl
166 return mDepth; in getDepth()
367 mDepth--; in next()
372 mDepth++; in next()
/external/robolectric/shadows/framework/src/main/java/org/robolectric/android/
DXmlResourceParserImpl.java65 private int mDepth = 0; field in XmlResourceParserImpl
186 return mDepth; in getDepth()
387 mDepth--; in next()
392 mDepth++; in next()