Searched refs:mDepthStencilRenderTarget (Results 1 – 7 of 7) sorted by relevance
/external/angle/src/libANGLE/renderer/ |
D | RenderTargetCache.h | 59 RenderTargetT *mDepthStencilRenderTarget = nullptr; variable 116 return mDepthStencilRenderTarget; in getDepthStencil() 150 &mDepthStencilRenderTarget); in updateDepthStencilRenderTarget()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | SwapChain9.h | 76 SurfaceRenderTarget9 mDepthStencilRenderTarget; variable
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D | SwapChain9.cpp | 39 mDepthStencilRenderTarget(this, true) in SwapChain9() 470 return &mDepthStencilRenderTarget; in getDepthStencilRenderTarget()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | SwapChain11.h | 127 SurfaceRenderTarget11 mDepthStencilRenderTarget; variable
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D | SwapChain11.cpp | 94 mDepthStencilRenderTarget(this, renderer, true), in SwapChain11() 1069 return &mDepthStencilRenderTarget; in getDepthStencilRenderTarget()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | SurfaceVk.cpp | 526 mDepthStencilRenderTarget.destroy(renderer); in destroy() 544 *rtOut = &mDepthStencilRenderTarget; in getAttachmentRenderTarget() 608 mDepthStencilRenderTarget.init(&mDepthStencilAttachment.image, in OffscreenSurfaceVk() 649 mDepthStencilRenderTarget.init(&mDepthStencilAttachment.image, in initializeImpl() 973 mDepthStencilRenderTarget.init(&mDepthStencilImage, &mDepthStencilImageViews, nullptr, nullptr, in WindowSurfaceVk() 1727 mDepthStencilRenderTarget.init(&mDepthStencilImage, &mDepthStencilImageViews, nullptr, in createSwapChain() 1825 mDepthStencilRenderTarget.release(contextVk); in releaseSwapchainImages() 2914 ANGLE_TRY(mDepthStencilRenderTarget.getImageView(contextVk, &imageView)); in getCurrentFramebuffer()
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D | SurfaceVk.h | 42 RenderTargetVk mDepthStencilRenderTarget; variable
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