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Searched refs:mFramebuffer11 (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp694 mFramebuffer11(nullptr) in StateManager11()
1121 mFramebuffer11 = GetImplAs<Framebuffer11>(state.getDrawFramebuffer()); in syncState()
1259 context, mFramebuffer11, blendStateExt, sampleAlphaToCoverage); in syncBlendState()
1799 mFramebuffer11 = nullptr; in onMakeCurrent()
2013 if (mFramebuffer11->getState().isDefault()) in syncFramebuffer()
2015 RenderTarget11 *firstRT = mFramebuffer11->getFirstRenderTarget(); in syncFramebuffer()
2024 const auto &colorRTs = mFramebuffer11->getCachedColorRenderTargets(); in syncFramebuffer()
2028 const auto &drawStates = mFramebuffer11->getState().getDrawBufferStates(); in syncFramebuffer()
2032 const auto &colorAttachments = mFramebuffer11->getState().getColorAttachments(); in syncFramebuffer()
2062 const auto *depthStencilRenderTarget = mFramebuffer11->getCachedDepthStencilRenderTarget(); in syncFramebuffer()
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DStateManager11.h685 Framebuffer11 *mFramebuffer11; variable