Searched refs:mHasFramebufferFetch (Results 1 – 2 of 2) sorted by relevance
211 mHasFramebufferFetch = hasFramebufferFetch; in setFramebufferFetchMode()213 bool hasFramebufferFetch() const { return mHasFramebufferFetch; } in hasFramebufferFetch()235 uint8_t mHasFramebufferFetch : 1; variable1869 bool hasFramebufferFetch() const { return mHasFramebufferFetch; } in hasFramebufferFetch()1882 uint16_t mHasFramebufferFetch : 1; variable
4887 mHasFramebufferFetch << 26 ^ mIsRenderToTexture << 25 ^ mLayerCount << 16 ^ in hash()4894 mHasFramebufferFetch = false; in reset()4906 mHasFramebufferFetch != other.mHasFramebufferFetch || in operator ==()4942 SetBitField(mHasFramebufferFetch, hasFramebufferFetch); in setFramebufferFetchMode()