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Searched refs:mHasSeparateFramebufferBindings (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h310 bool getHasSeparateFramebufferBindings() const { return mHasSeparateFramebufferBindings; } in getHasSeparateFramebufferBindings()
531 const bool mHasSeparateFramebufferBindings; variable
DStateManagerGL.cpp163 mHasSeparateFramebufferBindings(mFunctions->isAtLeastGL(gl::Version(3, 0)) ||
366 if (mHasSeparateFramebufferBindings) in deleteFramebuffer()
707 ASSERT(mHasSeparateFramebufferBindings); in bindFramebuffer()
720 ASSERT(mHasSeparateFramebufferBindings); in bindFramebuffer()
2157 mHasSeparateFramebufferBindings ? GL_READ_FRAMEBUFFER : GL_FRAMEBUFFER, in syncState()
2171 mHasSeparateFramebufferBindings ? GL_DRAW_FRAMEBUFFER : GL_FRAMEBUFFER, in syncState()