Searched refs:mHasSeparateFramebufferBindings (Results 1 – 2 of 2) sorted by relevance
310 bool getHasSeparateFramebufferBindings() const { return mHasSeparateFramebufferBindings; } in getHasSeparateFramebufferBindings()531 const bool mHasSeparateFramebufferBindings; variable
163 mHasSeparateFramebufferBindings(mFunctions->isAtLeastGL(gl::Version(3, 0)) ||366 if (mHasSeparateFramebufferBindings) in deleteFramebuffer()707 ASSERT(mHasSeparateFramebufferBindings); in bindFramebuffer()720 ASSERT(mHasSeparateFramebufferBindings); in bindFramebuffer()2157 mHasSeparateFramebufferBindings ? GL_READ_FRAMEBUFFER : GL_FRAMEBUFFER, in syncState()2171 mHasSeparateFramebufferBindings ? GL_DRAW_FRAMEBUFFER : GL_FRAMEBUFFER, in syncState()