Searched refs:mLevelIndex (Results 1 – 8 of 8) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | AndouKun.java | 73 private int mLevelIndex; field in AndouKun 140 mLevelIndex = 0; in onCreate() 159 mLevelIndex = prefs.getInt(PreferenceConstants.PREFERENCE_LEVEL_INDEX, 0); in onCreate() 193 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) { in onCreate() 199 mLevelIndex = 0; in onCreate() 204 mLevelIndex = 0; in onCreate() 209 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) { in onCreate() 212 mLevelIndex = 0; in onCreate() 219 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex)); in onCreate() 220 if (LevelTree.get(mLevelRow, mLevelIndex).showWaitMessage) { in onCreate() [all …]
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/external/angle/src/libANGLE/ |
D | ImageIndex.cpp | 84 : mType(TextureType::InvalidEnum), mLevelIndex(0), mLayerIndex(0), mLayerCount(kEntireLevel) in ImageIndex() 228 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) < in operator <() 229 std::tie(b.mType, b.mLevelIndex, b.mLayerIndex, b.mLayerCount); in operator <() 234 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) == in operator ==() 235 std::tie(b.mType, b.mLevelIndex, b.mLayerIndex, b.mLayerCount); in operator ==() 244 : mType(type), mLevelIndex(levelIndex), mLayerIndex(layerIndex), mLayerCount(layerCount) in ImageIndex() 250 return ImageIndexIterator::MakeGeneric(mType, mLevelIndex, mLevelIndex + 1, 0, layerCount); in getLayerIterator() 365 else if (mCurrentIndex.mLevelIndex < mMipRange.high() - 1) in next() 368 mCurrentIndex.mLevelIndex++; in next()
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D | angletypes.h | 1026 explicit constexpr LevelIndexWrapper(T levelIndex) : mLevelIndex(levelIndex) {} in LevelIndexWrapper() 1030 constexpr T get() const { return mLevelIndex; } in get() 1034 ++mLevelIndex; 1039 return mLevelIndex < other.mLevelIndex; 1043 return mLevelIndex <= other.mLevelIndex; 1047 return mLevelIndex > other.mLevelIndex; 1051 return mLevelIndex >= other.mLevelIndex; 1055 return mLevelIndex == other.mLevelIndex; 1059 return mLevelIndex != other.mLevelIndex; 1063 return LevelIndexWrapper(mLevelIndex + other); [all …]
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D | ImageIndex.h | 30 GLint getLevelIndex() const { return mLevelIndex; } in getLevelIndex() 79 GLint mLevelIndex; variable
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/external/angle/src/libANGLE/renderer/metal/ |
D | RenderTargetMtl.mm | 24 mLevelIndex(other.mLevelIndex), 44 mLevelIndex = level; 69 mLevelIndex = mtl::kZeroNativeMipLevel; 84 rpaDescOut->level = mLevelIndex;
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D | RenderTargetMtl.h | 51 const mtl::MipmapNativeLevel &getLevelIndex() const { return mLevelIndex; } in getLevelIndex() 61 mtl::MipmapNativeLevel mLevelIndex = mtl::kZeroNativeMipLevel; variable
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_helpers.h | 1027 gl::LevelIndex mLevelIndex; variable
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D | vk_helpers.cpp | 1191 mLevelIndex = levelIndex; in init() 1364 mImage->restoreSubresourceStencilContent(mLevelIndex, mLayerIndex, mLayerCount); in restoreContent() 1368 mImage->restoreSubresourceContent(mLevelIndex, mLayerIndex, mLayerCount); in restoreContent()
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