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Searched refs:mLevelLayerRenderTargets (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp3132 if (mLevelLayerRenderTargets.find(key) == mLevelLayerRenderTargets.end()) in findRenderTarget()
3140 *outRT = mLevelLayerRenderTargets.at(key).get(); in findRenderTarget()
3194 if (mLevelLayerRenderTargets.find(key) == mLevelLayerRenderTargets.end()) in getRenderTarget()
3216 mLevelLayerRenderTargets[key].reset(new TextureRenderTarget11( in getRenderTarget()
3222 *outRT = mLevelLayerRenderTargets[key].get(); in getRenderTarget()
DTextureStorage11.h719 std::map<LevelLayerKey, std::unique_ptr<RenderTarget11>> mLevelLayerRenderTargets; variable