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Searched refs:mMaxVertexAttribs (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/tests/perf_tests/
DBindingPerf.cpp109 GLuint mMaxVertexAttribs = 0; member in angle::__anona2b69c0c0111::BindingsBenchmark
161 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, reinterpret_cast<GLint *>(&mMaxVertexAttribs)); in initializeBenchmark()
205 GLuint vertexAttribIndex = bufferIdx % mMaxVertexAttribs; in drawBenchmark()
/external/angle/src/compiler/translator/
DParseContext.h777 int mMaxVertexAttribs; variable
DParseContext.cpp253 mMaxVertexAttribs(resources.MaxVertexAttribs), in TParseContext()
2274 if (loc >= mMaxVertexAttribs || objectLocationCount > mMaxVertexAttribs || in checkAttributeLocationInRange()
2276 static_cast<unsigned int>(mMaxVertexAttribs)) in checkAttributeLocationInRange()