Searched refs:mRB (Results 1 – 1 of 1) sorted by relevance
394 glGenRenderbuffers(1, &mRB); in testSetUp()395 glBindRenderbuffer(GL_RENDERBUFFER, mRB); in testSetUp()401 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, mRB); in testSetUp()427 glDeleteRenderbuffers(1, &mRB); in testTearDown()433 GLuint mRB = 0; member in __anon902634930111::D3D11TextureStreamSamplingTest