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Searched refs:mRenderBuffer (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DSurface.cpp96 mRenderBuffer(EGL_BACK_BUFFER), in Surface()
120 mRenderBuffer = EGL_SINGLE_BUFFER; in Surface()
125 mRenderBuffer = mState.attributes.getAsInt(EGL_RENDER_BUFFER, EGL_BACK_BUFFER); in Surface()
449 return mRenderBuffer; in getRenderBuffer()
775 mRenderBuffer = renderBuffer; in setRenderBuffer()
DSurface.h276 EGLenum mRenderBuffer; // Render buffer variable