Searched refs:mRenderBuffer (Results 1 – 2 of 2) sorted by relevance
96 mRenderBuffer(EGL_BACK_BUFFER), in Surface()120 mRenderBuffer = EGL_SINGLE_BUFFER; in Surface()125 mRenderBuffer = mState.attributes.getAsInt(EGL_RENDER_BUFFER, EGL_BACK_BUFFER); in Surface()449 return mRenderBuffer; in getRenderBuffer()775 mRenderBuffer = renderBuffer; in setRenderBuffer()
276 EGLenum mRenderBuffer; // Render buffer variable