Searched refs:mResolveImage (Results 1 – 2 of 2) sorted by relevance
34 mResolveImage(other.mResolveImage), in RenderTargetVk()57 mResolveImage = resolveImage; in init()71 mResolveImage = nullptr; in reset()109 contextVk->onColorDraw(mLevelIndexGL, mLayerIndex, framebufferLayerCount, mImage, mResolveImage, in onColorDraw()113 ASSERT(mResolveImage == nullptr || framebufferLayerCount == 1); in onColorDraw()120 ASSERT(mResolveImage == nullptr); in onColorResolve()134 mResolveImage, mImageSiblingSerial); in onDepthStencilDraw()151 ASSERT(mResolveImage && mResolveImage->valid()); in getResolveImageForRenderPass()152 return *mResolveImage; in getResolveImageForRenderPass()157 ASSERT(mResolveImage && mResolveImage->valid()); in getResolveImageForRenderPass()[all …]
131 bool hasResolveAttachment() const { return mResolveImage != nullptr && !isEntirelyTransient(); } in hasResolveAttachment()172 vk::ImageHelper *mResolveImage; variable