Searched refs:mSavedRenderTarget (Results 1 – 2 of 2) sorted by relevance
66 mSavedRenderTarget(nullptr), in Blit9()698 device->GetRenderTarget(0, &mSavedRenderTarget); in saveState()750 device->SetRenderTarget(0, mSavedRenderTarget); in restoreState()751 SafeRelease(mSavedRenderTarget); in restoreState()
161 IDirect3DSurface9 *mSavedRenderTarget; variable