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Searched refs:mSavedRenderTarget (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DBlit9.cpp66 mSavedRenderTarget(nullptr), in Blit9()
698 device->GetRenderTarget(0, &mSavedRenderTarget); in saveState()
750 device->SetRenderTarget(0, mSavedRenderTarget); in restoreState()
751 SafeRelease(mSavedRenderTarget); in restoreState()
DBlit9.h161 IDirect3DSurface9 *mSavedRenderTarget; variable