Home
last modified time | relevance | path

Searched refs:mShaderBufferWriteDescriptorDescs (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp2680 mShaderBufferWriteDescriptorDescs = executableVk.getShaderResourceWriteDescriptorDescs(); in handleDirtyShaderResourcesImpl()
2682 mShaderBufferWriteDescriptorDescs.updateInputAttachments( in handleDirtyShaderResourcesImpl()
2686 mShaderBufferWriteDescriptorDescs.getTotalDescriptorCount()); in handleDirtyShaderResourcesImpl()
2693 mEmptyBuffer, mShaderBufferWriteDescriptorDescs); in handleDirtyShaderResourcesImpl()
2701 limits.maxStorageBufferRange, mEmptyBuffer, mShaderBufferWriteDescriptorDescs); in handleDirtyShaderResourcesImpl()
2709 mEmptyBuffer, mShaderBufferWriteDescriptorDescs); in handleDirtyShaderResourcesImpl()
2716 mShaderBufferWriteDescriptorDescs)); in handleDirtyShaderResourcesImpl()
2722 mShaderBufferWriteDescriptorDescs)); in handleDirtyShaderResourcesImpl()
2727 this, mShareGroupVk->getUpdateDescriptorSetsBuilder(), mShaderBufferWriteDescriptorDescs, in handleDirtyShaderResourcesImpl()
2784 limits.maxUniformBufferRange, mEmptyBuffer, mShaderBufferWriteDescriptorDescs); in handleDirtyUniformBuffersImpl()
[all …]
DContextVk.h1487 vk::WriteDescriptorDescs mShaderBufferWriteDescriptorDescs; variable