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Searched refs:mShaderProgramType (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/capture/
DFrameCapture.h282 mShaderProgramType[id] = type; in setShaderProgramType()
286 ASSERT(mShaderProgramType.find(id) != mShaderProgramType.end()); in getShaderProgramType()
287 return mShaderProgramType[id]; in getShaderProgramType()
330 std::map<gl::ShaderProgramID, ShaderProgramType> mShaderProgramType; variable