Searched refs:mStencilBackWritemask (Results 1 – 2 of 2) sorted by relevance
142 mStencilBackWritemask(static_cast<GLuint>(-1)),1625 mStencilBackWritemask = mask; in setStencilBackWritemask()1626 mFunctions->stencilMaskSeparate(GL_BACK, mStencilBackWritemask); in setStencilBackWritemask()3410 if (mStencilBackWritemask != static_cast<GLenum>(state->stencilState.stencilBackWritemask)) in syncStencilFromNativeContext()3412 mStencilBackWritemask = state->stencilState.stencilBackWritemask; in syncStencilFromNativeContext()
506 GLuint mStencilBackWritemask; variable