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Searched refs:mTextureHeight (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DTextureStorage9.cpp32 mTextureHeight(0), in TextureStorage9()
121 mTextureHeight = surfaceDesc.Height; in TextureStorage9_2D()
145 mTextureHeight = height; in TextureStorage9_2D()
217 size_t mipHeight = std::max<size_t>(mTextureHeight >> textureMipLevel, 1u); in getRenderTarget()
251 if (mTexture == nullptr && mTextureWidth > 0 && mTextureHeight > 0) in getBaseTexture()
257 static_cast<unsigned int>(mTextureHeight), in getBaseTexture()
300 mTextureHeight = renderTarget9->getHeight(); in TextureStorage9_EGLImage()
424 mTextureHeight = size; in TextureStorage9_Cube()
506 static_cast<GLsizei>(mTextureWidth), static_cast<GLsizei>(mTextureHeight), 1, 0); in getRenderTarget()
534 if (mTexture == nullptr && mTextureWidth > 0 && mTextureHeight > 0) in getBaseTexture()
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DTextureStorage9.h62 size_t mTextureHeight; variable
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp91 mTextureHeight(0), in TextureStorage11()
193 return std::max(static_cast<int>(mTextureHeight) >> mipLevel, 1); in getLevelHeight()
1016 mTextureHeight = texDesc.Height; in TextureStorage11_2D()
1054 mTextureHeight = height; in TextureStorage11_2D()
1286 if (!outputTexture->valid() && mTextureWidth > 0 && mTextureHeight > 0) in ensureTextureExists()
1292 desc.Height = mTextureHeight; in ensureTextureExists()
1560 desc.Height = mTextureHeight; in getSwizzleTexture()
1621 dropDesc.Height = mTextureHeight; in ensureDropStencilTexture()
1669 mTextureHeight = desc.Height; in TextureStorage11_External()
1906 mTextureHeight = renderTarget11->getHeight(); in TextureStorage11_EGLImage()
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DTextureStorage11.h229 unsigned int mTextureHeight; variable