Searched refs:mTransposeMatrices (Results 1 – 2 of 2) sorted by relevance
19 : mEncoderStrategy(strategy), mTransposeMatrices(transposeMatrices) in HLSLBlockEncoder()35 GLenum type = (mTransposeMatrices ? gl::TransposeMatrixType(typeIn) : typeIn); in getBlockLayoutInfo()84 GLenum type = (mTransposeMatrices ? gl::TransposeMatrixType(typeIn) : typeIn); in advanceOffset()
59 bool mTransposeMatrices; variable