Searched refs:mUniformMapOut (Results 1 – 1 of 1) sorted by relevance
224 mUniformMapOut(uniformMapOut) in UniformEncodingVisitorD3D()232 auto uniformMapEntry = mUniformMapOut->find(name); in visitNamedOpaqueObject()233 if (uniformMapEntry == mUniformMapOut->end()) in visitNamedOpaqueObject()235 (*mUniformMapOut)[name] = in visitNamedOpaqueObject()245 auto uniformMapEntry = mUniformMapOut->find(name); in encodeVariable()248 if (uniformMapEntry != mUniformMapOut->end()) in encodeVariable()256 (*mUniformMapOut)[name] = d3dUniform; in encodeVariable()271 D3DUniformMap *mUniformMapOut; member in rx::__anondb884fe40111::UniformEncodingVisitorD3D