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Searched refs:mVertexLoadRequiresConversion (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_format_table_autogen.cpp40 mVertexLoadRequiresConversion = false; in initialize()
50 mVertexLoadRequiresConversion = true; in initialize()
60 mVertexLoadRequiresConversion = true; in initialize()
70 mVertexLoadRequiresConversion = true; in initialize()
80 mVertexLoadRequiresConversion = true; in initialize()
90 mVertexLoadRequiresConversion = true; in initialize()
100 mVertexLoadRequiresConversion = true; in initialize()
128 mVertexLoadRequiresConversion = false; in initialize()
142 mVertexLoadRequiresConversion = false; in initialize()
156 mVertexLoadRequiresConversion = false; in initialize()
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Dvk_format_utils.h143 return compressed ? mCompressedVertexLoadRequiresConversion : mVertexLoadRequiresConversion; in getVertexLoadRequiresConversion()
195 bool mVertexLoadRequiresConversion; variable
Dvk_format_utils.cpp134 mVertexLoadRequiresConversion(false), in Format()
184 mVertexLoadRequiresConversion = info[i].vertexLoadRequiresConversion; in initBufferFallback()