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Searched refs:m_current_loop_id (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_nir.h84 int m_current_loop_id; variable
Dsfn_nir.cpp52 m_current_loop_id(0) in ShaderFromNir()
197 int loop_id = m_current_loop_id++; in process_loop()