Searched refs:m_draw_command_buffer_tex (Results 1 – 1 of 1) sorted by relevance
5327 GLuint m_draw_command_buffer_tex; member in gl4cts::__anonb14d91fe0111::AdvancedSyncDrawIndirect5337 m_draw_command_buffer_tex = 0; in Setup()5365 glGenTextures(1, &m_draw_command_buffer_tex); in Run()5366 glBindTexture(GL_TEXTURE_BUFFER, m_draw_command_buffer_tex); in Run()5373 glBindImageTexture(0, m_draw_command_buffer_tex, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA32UI); in Run()5399 glDeleteTextures(1, &m_draw_command_buffer_tex); in Cleanup()