Searched refs:m_dynamicStates (Results 1 – 5 of 5) sorted by relevance
115 std::vector<vk::VkDynamicState> m_dynamicStates; member in vkt::DynamicState::DiscardTestInstance225 const PipelineCreateInfo::DynamicState dynamicState(m_dynamicStates); in initPipeline()385 …m_dynamicStates = { vk::VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK, vk::VK_DYNAMIC_STATE_STENCIL_WRITE_… in StencilTestInstance()434 m_dynamicStates = { vk::VK_DYNAMIC_STATE_VIEWPORT }; in ViewportTestInstance()470 m_dynamicStates = { vk::VK_DYNAMIC_STATE_SCISSOR }; in ScissorTestInstance()506 m_dynamicStates = { vk::VK_DYNAMIC_STATE_DEPTH_BIAS, vk::VK_DYNAMIC_STATE_DEPTH_BOUNDS }; in DepthTestInstance()538 m_dynamicStates = { vk::VK_DYNAMIC_STATE_BLEND_CONSTANTS }; in BlendTestInstance()574 m_dynamicStates = { vk::VK_DYNAMIC_STATE_LINE_WIDTH }; in LineTestInstance()
1033 m_dynamicStates.push_back(dynamicState[i]); in DynamicState()1037 m_dynamicStates = _dynamicStates; in DynamicState()1039 dynamicStateCount = static_cast<deUint32>(m_dynamicStates.size()); in DynamicState()1040 pDynamicStates = &m_dynamicStates[0]; in DynamicState()1050 …m_dynamicStates = std::vector<vk::VkDynamicState>(other.pDynamicStates, other.pDynamicStates + dy… in DynamicState()1051 pDynamicStates = &m_dynamicStates[0]; in DynamicState()1061 …m_dynamicStates = std::vector<vk::VkDynamicState>(other.pDynamicStates, other.pDynamicStates + dy… in operator =()1062 pDynamicStates = &m_dynamicStates[0]; in operator =()1173 …m_dynamicStates = std::vector<vk::VkDynamicState>(state.pDynamicStates, state.pDynamicStates +… in addState()1175 m_dynamicState.pDynamicStates = &m_dynamicStates[0]; in addState()
452 std::vector<vk::VkDynamicState> m_dynamicStates; member in vkt::Draw::PipelineCreateInfo::DynamicState486 std::vector<vk::VkDynamicState> m_dynamicStates; member in vkt::Draw::PipelineCreateInfo
971 std::vector<VkDynamicState> m_dynamicStates; member in vk::RayTracingPipeline
3494 static_cast<deUint32>(m_dynamicStates.size() ), // deUint32 dynamicStateCount; in createPipelineKHR()3495 m_dynamicStates.data(), // const VkDynamicState* pDynamicStates; in createPipelineKHR()3677 m_dynamicStates.push_back(dynamicState); in addDynamicState()