Home
last modified time | relevance | path

Searched refs:m_gl_MaxFragmentInputVectors (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
DSymbolTable_autogen.h34 TSymbol *m_gl_MaxFragmentInputVectors = nullptr; variable
DSymbolTable_autogen.cpp32097 Rule::Get<Spec::ESSL, 300, Shader::ALL, 0>(&TableBase::m_gl_MaxFragmentInputVectors),
32098 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxFragmentInputVectors),
37488 m_gl_MaxFragmentInputVectors = new TVariable( in initializeBuiltInVariables()
37495 static_cast<TVariable *>(m_gl_MaxFragmentInputVectors)->shareConstPointer(unionArray); in initializeBuiltInVariables()
DSymbolTable_ESSL_autogen.cpp24854 Rule::Get<Spec::ESSL, 300, Shader::ALL, 0>(&TableBase::m_gl_MaxFragmentInputVectors),
28947 m_gl_MaxFragmentInputVectors = new TVariable( in initializeBuiltInVariables()
28954 static_cast<TVariable *>(m_gl_MaxFragmentInputVectors)->shareConstPointer(unionArray); in initializeBuiltInVariables()