Searched refs:m_gpr (Results 1 – 2 of 2) sorted by relevance
48 void set_gpr(int gpr) {m_gpr = gpr;} in set_gpr()49 int gpr() const {return m_gpr;} in gpr()64 int m_gpr; variable74 int m_gpr; variable
47 m_gpr(0), in ShaderInput()88 io.gpr = m_gpr; in set_ioinfo()102 m_gpr(gpr) in ShaderInputSystemValue()108 io.gpr = m_gpr; in set_specific_ioinfo()