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Searched refs:m_rangeA (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderPrecisionTests.cpp200 tcu::Vec2 m_rangeA; member in deqp::gles3::Functional::ShaderFloatPrecisionCase
220 , m_rangeA (rangeA) in ShaderFloatPrecisionCase()
365 const float in0 = m_rnd.getFloat(m_rangeA.x(), m_rangeA.y()); in iterate()
452 tcu::IVec2 m_rangeA; member in deqp::gles3::Functional::ShaderIntPrecisionCase
473 , m_rangeA (rangeA) in ShaderIntPrecisionCase()
566 bool isMaxRangeA = m_rangeA.x() == (int)0x80000000 && m_rangeA.y() == (int)0x7fffffff; in iterate()
581 …ExtendTo32(((isMaxRangeA ? (int)m_rnd.getUint32() : m_rnd.getInt(m_rangeA.x(), m_rangeA.y())) & ma… in iterate()
646 tcu::UVec2 m_rangeA; member in deqp::gles3::Functional::ShaderUintPrecisionCase
667 , m_rangeA (rangeA) in ShaderUintPrecisionCase()
760 bool isMaxRangeA = m_rangeA.x() == 0 && m_rangeA.y() == 0xffffffff; in iterate()
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