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Searched refs:m_two_sided_color (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_fragment.h80 bool m_two_sided_color; variable
Dsfn_shader_fragment.cpp42 m_two_sided_color(key.ps.color_two_side), in FragmentShaderFromNir()
91 m_need_back_color = m_two_sided_color; in do_process_inputs()