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Searched refs:m_uniform_block_access_string (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLimits.hpp339 std::string m_uniform_block_access_string; member in glcts::GeometryShaderMaxUniformBlocksTest
DesextcGeometryShaderLimits.cpp1516 m_uniform_block_access_string = stream.str(); in getShaderParts()
1518 m_geometry_shader_parts[4] = m_uniform_block_access_string.c_str(); in getShaderParts()